Not so long ago, websites were designed in Photoshop and each new version was sent around as a PSD file. The first real breakthrough came with Sketch in 2010, a tool built specifically for interfaces. It made designing websites and apps easier, but its editor only ran on Macs. Adobe responded with its own program: XD.

Figma was founded in 2012 by Dylan Field and Evan Wallace and came out of beta in 2016. Its advantage was the browser: anyone could open a design from a link, whatever operating system they used. Live co-editing meant a team could work on one design much as they would in Google Docs. The designer, the developer and the client could all see the same, up-to-date version.

This ease of collaboration was its biggest advantage. Photoshop fell behind tools made for UI work, Sketch tied teams to one platform, and XD had to compete with a product built around working in the browser from day one. Over time, Figma brought design, prototyping and handover to developers together in one place.

A symbolic moment came in 2022, when Adobe announced it intended to buy Figma for 20 billion dollars. Figma stayed independent, and Adobe XD is now maintained without any new features. Photoshop and Sketch are still around: Figma’s win is mainly in team-based interface design.

Figma helps connect the design of a website, online shop or app with client collaboration and preparation for development. Learn about variables, component libraries, prototypes and MCP, and see how they can cut repetitive work as your product grows.